From 95e253efed8210c27286f41e7bae4cee175cae4c Mon Sep 17 00:00:00 2001 From: Luca Date: Sat, 5 Aug 2023 00:41:57 +0200 Subject: [PATCH] Regulate heating proportionally --- src/main.rs | 127 +++++++++++++++++++++++++++++++++------------------- 1 file changed, 80 insertions(+), 47 deletions(-) diff --git a/src/main.rs b/src/main.rs index ee3eecc..142065b 100644 --- a/src/main.rs +++ b/src/main.rs @@ -53,10 +53,15 @@ const HYSTERESIS: u16 = 10; const PEAK_TEMPERATURE: u16 = 240; +const POWER_FACTOR: u16 = 10; +const POWER_MAX: u16 = 1000; + const PREHEAT_TEMPERATURE: u16 = 150; const SOAK_TIME: MicrosDurationU64 = MicrosDurationU64::secs(90); +const TEMPERATURE_BUFF: u16 = 10; + enum State<'a> { Off, Preheat, @@ -65,6 +70,14 @@ enum State<'a> { Cooling, } +fn clamp(value: u16, max: u16) -> u16 { + if value > max { + max + } else { + value + } +} + fn print_serial<'a, B: UsbBusTrait>( serial: &mut SerialPort<'a, B>, msg: &str, @@ -231,11 +244,12 @@ fn main() -> ! { button_cooldown.start(0.secs()); let mut counter = 0; - let mut current_temperature = Option::::None; let mut state = State::Off; + let mut heating = false; + let mut power = 0; loop { delay.delay_ms(5); - counter = (counter + 1) % 100; + counter = (counter + 1) % 2000; if let Ok(_) = button_cooldown.wait() { let button_pressed = button.is_low().unwrap(); @@ -254,14 +268,58 @@ fn main() -> ! { button_held = button_pressed; } - if counter == 0 { - led.toggle().unwrap(); + if counter % 50 == 0 { + let thermocouple_result = thermocouple.read_temperature(&mut timer.count_down()); + + if let Some(mut temperature) = thermocouple_result.as_ref().copied().ok() { + temperature = (temperature >> 2) + ((temperature & 2) >> 1); + + match state { + State::Off => (), + State::Preheat => { + if temperature < PREHEAT_TEMPERATURE { + heating = true; + power = clamp((PREHEAT_TEMPERATURE - temperature + TEMPERATURE_BUFF) * POWER_FACTOR, POWER_MAX); + } else { + let mut time = timer.count_down(); + time.start(SOAK_TIME); + state = State::Soak(time); + } + } + State::Soak(ref mut time) => match time.wait() { + Ok(_) => state = State::Reflow, + Err(WouldBlock) => { + if temperature < PREHEAT_TEMPERATURE - HYSTERESIS { + heating = true; + power = clamp((PREHEAT_TEMPERATURE - temperature + TEMPERATURE_BUFF) * POWER_FACTOR, POWER_MAX); + } else if temperature > PREHEAT_TEMPERATURE + HYSTERESIS * 2 { + state = State::Reflow; + } else if temperature > PREHEAT_TEMPERATURE { + heating = false; + } + } + Err(_) => state = State::Off, + }, + State::Reflow => { + if temperature < PEAK_TEMPERATURE { + heating = true; + power = clamp((PEAK_TEMPERATURE - temperature + TEMPERATURE_BUFF) * POWER_FACTOR, POWER_MAX); + } else { + heating = false; + + state = State::Cooling; + } + } + State::Cooling => state = State::Off, + } + } else { + state = State::Off; + } let mut bytes: [u8; 7] = [32, 32, 32, 32, 194, 176, 67]; - let text = match thermocouple.read_temperature(&mut timer.count_down()) { + let text = match thermocouple_result { Ok(mut temperature) => { - temperature >>= 2; - current_temperature = Some(temperature); + temperature = (temperature >> 2) + ((temperature & 2) >> 1); for i in (0..3).rev() { bytes[i] = 48u8 + (temperature % 10) as u8; @@ -303,48 +361,23 @@ fn main() -> ! { } } - if let Some(temperature) = current_temperature { - match state { - State::Off => (), - State::Preheat => { - if temperature < PREHEAT_TEMPERATURE { - relay.set_high().unwrap(); - } else { - let mut time = timer.count_down(); - time.start(SOAK_TIME); - state = State::Soak(time); - } - } - State::Soak(ref mut time) => match time.wait() { - Ok(_) => state = State::Reflow, - Err(WouldBlock) => { - if temperature < PREHEAT_TEMPERATURE - HYSTERESIS { - relay.set_high().unwrap(); - } else if temperature > PREHEAT_TEMPERATURE + HYSTERESIS * 2 { - state = State::Reflow; - } else if temperature > PREHEAT_TEMPERATURE { - relay.set_low().unwrap(); - } - } - Err(_) => state = State::Off, - }, - State::Reflow => { - if temperature < PEAK_TEMPERATURE { - relay.set_high().unwrap(); - } else { - relay.set_low().unwrap(); - - state = State::Cooling; - } - } - State::Cooling => state = State::Off, - } - } else { - state = State::Off; - } - if let State::Off = state { relay.set_low().unwrap(); + heating = false; + } + + if heating { + if counter == 0 { + relay.set_high().unwrap(); + } else if counter >= power { + relay.set_low().unwrap(); + } + } else { + relay.set_low().unwrap(); + } + + if counter % 100 == 0 { + led.toggle().unwrap(); } if !usb_dev.poll(&mut [&mut serial]) {