depth = 1.2; height = 3; hole = 3.5; thickness = 0.6; width = 4; //* // corner translate([3.5, 0, 0]) cube([width, 3.5, thickness]); translate([3.5, 3.5, 0]) cube([width, width, thickness]); translate([0, 3.5, 0]) cube([3.5, width, thickness]); translate([-depth, 3.5, 0]) cube([depth, width, height]); translate([3.5, -depth, 0]) cube([width, depth, height]); /*/ // inline translate([hole, 0, 0]) cube([width, hole, thickness]); translate([hole, hole, 0]) cube([width, width, thickness]); translate([0, hole, 0]) cube([hole, width, thickness]); translate([-width, hole, 0]) cube([width, width, thickness]); translate([-width, 0, 0]) cube([width, hole, thickness]); translate([-width, -depth, 0]) cube([width, depth, height]); translate([hole, -depth, 0]) cube([width, depth, height]); //*/